Powered through all those 100+ quests in 2 days to get it over with and my God, if I didn't have personal experience with HW I would have quite right after hitting 50. Hit level 50 in about 4-5 days of pretty relaxed play and got hit with a nice brick wall of 100+ Quests for MSQ, dng unlocks and trial unlocks. I played ff14 about 6 months before HW dropped on ps4 and about 3 months into the then new expansion, just got back into it now that I have a decent PC. It's unfortunate, I feel that something was lost in the pursuit of convenience and accessibility. I have still yet to feel I was exploring a zone and finding hidden features or a out of the way quest. I have never really felt in danger in any zone until I reached the Bozjan southern front. World of Warcraft streamlined a lot of the problems while it kept enough risks to exploration to keep it interesting and people still remember travelling through the wetlands to this day.įF14 for all it's strengths has never really captured that. It was time consuming and punishing and you needed to partner up with people to be safe. In reality it was an experience that turned a lot of people of the game. You could spend a lot of time and money retrieving a corpse.Īlthough all this sounds fun and there is a certain appeal for the adventure of difficult travelling that adds to the sense of adventure, exploration and immersion. Going someplace solo risked dying and losing your corpse with everything on it. Like everything in the early days of the game, it was a team effort to get from place to place. They still could use it.īack in the original EQ there were no mounts until the 3rd expansion. What if the person who feels cheated levels a second account someday? What if it being easier leads to more new players staying around, making the world more alive?ĭon't deny help to everyone because you didn't get any. Logical or qol improvements) benefits everyone. Getting into a car crash is memorable, but it was still a shitty thing to endure. Sometimes, that attitude makes content fail votes. Sometimes even over a 5k gap (125k to 130k xp/hr). Osrs has this issue where maxed players need to math out and know the xp rates of new methods before polling them, if it's too high they'll vote it down because it's too easy for new players. Half the players want things to remain artificially hard or poorly designed because they had to endure it - why make it easier, it was memorable after all? This will display as: Hildibrand is my heroĪnd it's a duality of opinion or view in every mmo.If you're posting a submission with spoilers in the body or potentially comments, click "spoiler" after you've submitted it.If you're unsure if something is a spoiler, spoiler tag it just to be safe.Fanworks must be credited to the author, not be rehosted without permission, not advertise artists for profit.Avoid these restricted types of posts: Repetitive / Definitive FAQ.Parts of the FFXIV User Agreement are enforced.Be civil and respectful, no name shaming.Subreddit Legend: Posting Rules: ( full list) FINAL FANTASY XIV Materials Usage License Revised.Actions Taken Against In-Game RMT & Other Illicit Activities (Jun.Actions Taken Against In-Game RMT & Other Illicit Activities (Jul.FINAL FANTASY XIV: ENDWALKER – EP4 Available Now!.Pre-orders Open for Encyclopædia Eorzea Volume III.New Optional Items & Limited-time Sale!.COMPANION App Emergency Maintenance (June.Online Store / Mog Station Maintenance (Jun.Server Status: Online Current Countdown Arrived Patch 6.41 Current Patch ( more) Current Patch: 6.4 Live Letter Part LXXVII Summary Subreddit Monthly Meta: June
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